because Stella 4D exceeded my expectations;
in fact, it's beyond belief how perfect it is for what I want to do.
When I import an OBJ into Maya, or 3Ds max,
it is rotated at a strange angle.

I figured out a round-about way to align it with Maya.
However, if there is something I could do on the Stella side
that would be nice to know.
Thank you!