Since downloading the full version of Stella 4D, I noticed whenever I click on a face of a polyhedra (not a cell on a polychora), the program selects the wrong face. Moreover, if I click again at the same location, it selects a different wrong face. Do it over and over, the program alternates between the two wrong faces.
This bug seems to be present on my copy, no matter which device I install it on.
[BUG] clicking on polyhedra face selects wrong face
- Mulliganaceous
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- robertw
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Re: [BUG] clicking on polyhedra face selects wrong face
I believe I've fixed this, but not in a released version yet (and that will be a while). It only happened on some machines, especially laptops with certain graphics cards.
In the meantime, you could try looking in your GPU settings for a way to adjust the level of hardware acceleration. Turning it down might help.
In the meantime, you could try looking in your GPU settings for a way to adjust the level of hardware acceleration. Turning it down might help.
- Mulliganaceous
- Posts: 9
- Joined: Thu Dec 06, 2018 8:33 am
Re: [BUG] clicking on polyhedra face selects wrong face
This also occurred in an all-in-one machine.
Re: [BUG] clicking on polyhedra face selects wrong face
I had this bug too and I think I fixed it the following way (Notebook with Intel and Nvidia grafic card):
right-click on desktop, Nvidia settings, 3d settings, program settings, add Stella4D, triple buffer: on, save settings.
After that all face selects in Stella4D were ok.
Ulrich
right-click on desktop, Nvidia settings, 3d settings, program settings, add Stella4D, triple buffer: on, save settings.
After that all face selects in Stella4D were ok.
Ulrich
- robertw
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Re: [BUG] clicking on polyhedra face selects wrong face
Well done Ulrich, if you found a work-around. Here's a screenshot showing the steps, after right-clicking on desktop and selecting "NVIDIA Control Panel".

