Page 1 of 1

Posted: Thu May 01, 2008 10:35 pm
by Jabe
When I first started exploring polychora back in 1990, all I had was a pen and some paper - and therefore the best graphics I could play with were some hand drawn vertex figures and some sections of the simpler ones. Now only 18 years later, we have Stella4D - which can view all known uniform polychora (as well as many scaliforms and compounds and their duals!) as though a 4D being tossed the actual objects into our 3-D universe spinning and bobbing up and down as we see the sections in real time (although you may need more graphics power to handle the more complex ones) - its pure awesomeness - we can even use it to go inside hollow polychora to see their ever changing cavernous views - and to top it off, we can put on our 3-D glasses with the stereoviews and reach out and nearly grab the polytopes - this software is a must for any polychoronist! - I can't wait to see whats next for future installments of Stella4D.