Search found 58 matches
- Mon Oct 05, 2020 3:08 am
- Forum: Stella Feature Requests
- Topic: Category 26
- Replies: 3
- Views: 44932
Category 26
Category 26 from Bower's webpage seems to be totally missing from the Stella4D library. I created the verfs of first 2 (1462 and 1463) very easily by augmenting inwards the siddapady verf with the tigaghi verf. Files are attached.
- Wed Aug 28, 2019 5:46 pm
- Forum: Stella Forum
- Topic: 4D stellations
- Replies: 8
- Views: 26916
Re: 4D stellations
I've had some success with these stellations, I just have one more question (for now): Is there an easy way to reverse a polyhedron's orientation in a given symmetry (tetrahedral for example) to correctly blend it with another model. What I have been doing (which only works sometimes) is to export ...
- Fri Aug 23, 2019 3:43 am
- Forum: Stella Forum
- Topic: 4D stellations
- Replies: 8
- Views: 26916
Re: 4D stellations
I used a more exact calculation for the inradius and it solved the problem. I think the pieces that were supposed to line up didn't because it wasn't exact enough.
- Mon Aug 19, 2019 9:18 pm
- Forum: Stella Forum
- Topic: 4D stellations
- Replies: 8
- Views: 26916
Re: 4D stellations
So I figured out a convoluted way to do it:
First I used the arcsine of height of the dual from vertex first projection to another level of vertices divided by the chord length to that vertex. That gives me the angle to tangent realm. Then I used one over the cosine of that angle times half of that ...
First I used the arcsine of height of the dual from vertex first projection to another level of vertices divided by the chord length to that vertex. That gives me the angle to tangent realm. Then I used one over the cosine of that angle times half of that ...
- Sun Aug 18, 2019 4:33 am
- Forum: Stella Forum
- Topic: 4D stellations
- Replies: 8
- Views: 26916
4D stellations
I wanted to create 3D stellation patterns for 4D regulars, and I figured out how to do it I'm just missing one step that maybe someone would be able to help me out with. The patterns just consist of sets of planes in a 3D realm and are easy to create with Stella. The problem I have is how do I ...
- Tue Jun 11, 2019 3:29 am
- Forum: Stella Forum
- Topic: 4D Compounds from verf
- Replies: 9
- Views: 28327
Re: 4D Compounds from verf
Ok got it thanks
- Fri Jun 07, 2019 5:31 am
- Forum: Stella Forum
- Topic: 4D Compounds from verf
- Replies: 9
- Views: 28327
Re: 4D Compounds from verf
Yes they are still two faces in the total count, but Stella is able to differentiate types for viewing. In 4D that is not the case, it considers them all the same type of cell and you can't display the different instances. Also in the cell viewing option it will say "x cells of this type" referring ...
- Wed Jun 05, 2019 12:47 am
- Forum: Stella Forum
- Topic: 4D Compounds from verf
- Replies: 9
- Views: 28327
Re: 4D Compounds from verf
Another thing that makes compounds confusing in stella 4D is that in the info it counts each cell and vertex separately even the ones that are corealmic/coincident.
Also I couldn't rename the duals of 4Ds created from verf without resaving them as straight 4Ds.
Thanks for all your help.
Also I couldn't rename the duals of 4Ds created from verf without resaving them as straight 4Ds.
Thanks for all your help.
- Tue Jun 04, 2019 4:55 am
- Forum: Stella Forum
- Topic: 4D Compounds from verf
- Replies: 9
- Views: 28327
Re: 4D Compounds from verf
I was able to make more compounds from verfs if I facetted that 10gax one that was built in and modifying the 5oct compound:
But I couldn't get any others to work.
But I couldn't get any others to work.
- Sun May 19, 2019 2:35 am
- Forum: Stella Forum
- Topic: 4D Compounds from verf
- Replies: 9
- Views: 28327
Re: 4D Compounds from verf
If I take the compound of 10gax included with Stella4D, choose the vertex figure, press convert to base model, then try to create Uniform 4D it doesn't work. So what is the way you created the original file that allows it to work?
- Tue May 14, 2019 6:49 pm
- Forum: Stella Forum
- Topic: 4D Compounds from verf
- Replies: 9
- Views: 28327
4D Compounds from verf
I'm having inconsistency in being able to create 4D compounds from compound verf. Sometimes it works and sometimes not even from the same verf, for example the compound of 2 icosahedra should create a compound of 10 ex, but I was only able to do that once and now it doesn't work. Also 2 dodecahedra ...
- Thu Feb 28, 2019 2:35 am
- Forum: Stella Forum
- Topic: Non-Uniform 4D
- Replies: 17
- Views: 58129
Re: Non-Uniform 4D
2nd part...
- Thu Feb 28, 2019 2:34 am
- Forum: Stella Forum
- Topic: Non-Uniform 4D
- Replies: 17
- Views: 58129
Re: Non-Uniform 4D
Here's my completed set of all segmentachora! Had to split it into 2 zip files because it's bigger than 256kb.
The Last 4 in the list I used a heptagon as an example.
The Last 4 in the list I used a heptagon as an example.
- Wed Feb 27, 2019 4:54 am
- Forum: Stella Forum
- Topic: Non-Uniform 4D
- Replies: 17
- Views: 58129
Re: Non-Uniform 4D
Didn't think I could but just checking.
Thanks.
I'll post a zip file of all the segmentachora when I finish them.
Thanks.
I'll post a zip file of all the segmentachora when I finish them.
- Tue Feb 26, 2019 6:53 pm
- Forum: Stella Forum
- Topic: Non-Uniform 4D
- Replies: 17
- Views: 58129
Re: Non-Uniform 4D
I'm making .stel files of all the segmetochora, I was wondering if there is any way to embed in a file the ability to ask for a prism number and create something from that prism/antiprism like in the n-gonal prism built-in file. Thanks