And for users that want just the right camera angle, it would be nice to be able to rotate a model about a specified axis, by a certain angle. Also useful if you want to make your own stop-motion videos.
But I frequently want to rotate around a given symmetry axis or the axis through a face center ...
Search found 16 matches
- Thu Nov 05, 2009 7:28 pm
- Forum: Stella Feature Requests
- Topic: Ability to EXPORT an ANIMATION of 3d and 4d rotations
- Replies: 8
- Views: 85914
- Thu Nov 05, 2009 5:31 pm
- Forum: Stella Feature Requests
- Topic: Ability to EXPORT an ANIMATION of 3d and 4d rotations
- Replies: 8
- Views: 85914
Model Rotation, Camera Angles, Video Export
Rob,
I have seen several posts regarding animation in Stella, and exporting videos. What I would like to see is the ability to look from one camera angle while the model rotates around a specified axis. It would be great for interactive mode, and for exports.
For example, looking down the 4-fold ...
I have seen several posts regarding animation in Stella, and exporting videos. What I would like to see is the ability to look from one camera angle while the model rotates around a specified axis. It would be great for interactive mode, and for exports.
For example, looking down the 4-fold ...
- Thu Nov 05, 2009 4:52 pm
- Forum: Stella Forum
- Topic: Császár and Szilassi Polyhedra
- Replies: 8
- Views: 56780
The Old-Fashioned Method
Ulrich,
It really wasn't a complicated method. I found both models had integer coordinates (I had to multiply the coordinates I had from B.M. Stewart's book by 20 to make them integers). After that, I just made a 3D skeleton using cubes, and faceted out the models using the "top-right" corner of ...
It really wasn't a complicated method. I found both models had integer coordinates (I had to multiply the coordinates I had from B.M. Stewart's book by 20 to make them integers). After that, I just made a 3D skeleton using cubes, and faceted out the models using the "top-right" corner of ...
- Sat Jul 26, 2008 10:03 am
- Forum: Stella Forum
- Topic: Császár and Szilassi Polyhedra
- Replies: 8
- Views: 56780
Stewart Toroids
I have a website with Stewart Toroids and other figures from his book, including Császár and Szilassi. They are at the bottom of the page for Chapter 20.
http://toroid.doskey.com/
The hard part was modeling them before you could import OFF files. It took quite some effort.
http://toroid.doskey.com/
The hard part was modeling them before you could import OFF files. It took quite some effort.

- Mon Mar 17, 2008 4:09 pm
- Forum: MineSweeper3D Forum
- Topic: mine sweep TRUE 3D
- Replies: 17
- Views: 168364
Another possibility for true 3D minefields would be to do various space filling lattices. To start with, you can do the more interesting ones from the 28 uniform ones:
http://polyhedra.doskey.com/UniformHoneycombs.html
This would give you varying numbers of neighbors for each cell.
http://polyhedra.doskey.com/UniformHoneycombs.html
This would give you varying numbers of neighbors for each cell.
- Mon Mar 17, 2008 4:02 pm
- Forum: General
- Topic: MazeRunner
- Replies: 7
- Views: 126764
I like having both views available. The default view would be low enough to see only the "room" you are in, but when you get a bit lost and want some global info, you can "lift up" to get a view of the neighborhood (or whole side of the polyhedron, depending on how high you go). For more complex ...
- Tue Jan 29, 2008 6:07 am
- Forum: MineSweeper3D Feature Requests
- Topic: Other New Features I'd like to See
- Replies: 1
- Views: 62781
Other New Features I'd like to See
One thing I would like to see is an "Undo" button, where you can take back your last move. It would only be used when you hit a mine, and would cancel your ability to successfully complete the game (no high score recorded), but after putting a few hours into a game, it would be nice to see if I ...
- Sat Jan 26, 2008 12:09 am
- Forum: MineSweeper3D Feature Requests
- Topic: Ideas For New Boards
- Replies: 11
- Views: 128642
Chiral Tetrahedral Non Convex
I have another one I would like if you are interested in some symmetric non-convex ones. It is a chiral tetrahedral symmetry one. It is a SRID with four nonconvex figures (similar to J92s) excavated.
http://www.JovoToys.com/figs/E5-4H3.png
http://www.JovoToys.com/figs/E5-4H3.png
- Fri Jan 25, 2008 5:17 pm
- Forum: MineSweeper3D Feature Requests
- Topic: Ideas For New Boards
- Replies: 11
- Views: 128642
Re: Or Another Torus
I would like to see a nice open torus (perhaps a genus 1), where it is easier to see what you are doing. Like taking an Icosidodecahedron (ID), and excavating two triangular hebesphenorotundas (J92) from opposite ends.
That's quite a nice model. Probably still a bit hard to see how some of the ...
That's quite a nice model. Probably still a bit hard to see how some of the ...
- Thu Jan 24, 2008 6:08 pm
- Forum: MineSweeper3D Feature Requests
- Topic: Ideas For New Boards
- Replies: 11
- Views: 128642
Or Another Torus
Or perhaps the L2-L2 section of the "T5 / 12Q5S5(D5)" - which is a TID excavated with 12 J5's and PAPs drilling into a central DOE. The cross-section contains all regular polygons.
Polyhedra.Doskey.com/stel/T5-12Q5_S5_(D5)=section=L2-L2.stel
Polyhedra.Doskey.com/stel/T5-12Q5_S5_(D5)=section=L2-L2.stel
- Thu Jan 24, 2008 5:53 pm
- Forum: MineSweeper3D Feature Requests
- Topic: Ideas For New Boards
- Replies: 11
- Views: 128642
My Vote
I would like to see a nice open torus (perhaps a genus 1), where it is easier to see what you are doing. Like taking an Icosidodecahedron (ID), and excavating two triangular hebesphenorotundas (J92) from opposite ends.
- Thu Jan 24, 2008 5:06 pm
- Forum: MineSweeper3D Forum
- Topic: Favorite Board/SubDivLevel/DifLevel
- Replies: 2
- Views: 74571
Really Close
When I came really close, it was before you could store "camera" positions, and I had a large number of possibilities to try out. I went through all the options, and then discovered there was an unmarked mine somewhere. Once I found that, I repeated the process again, only to find there was still ...
- Wed Jan 16, 2008 8:16 am
- Forum: MineSweeper3D Forum
- Topic: Percent of Boards Completed
- Replies: 4
- Views: 85955
- Sun Jan 13, 2008 8:38 am
- Forum: MineSweeper3D Forum
- Topic: Percent of Boards Completed
- Replies: 4
- Views: 85955
Percent of Boards Completed
One of my goals that I set a while back was to complete every Board on every SubDivLevel on every Difficulty Level, if it had been completed by someone who had submitted their high scores. Some of the boards that have never been completed by anyone may be beyond the skill (or at least patience) of a ...
- Sun Jan 13, 2008 8:30 am
- Forum: MineSweeper3D Forum
- Topic: Favorite Board/SubDivLevel/DifLevel
- Replies: 2
- Views: 74571
Favorite Board/SubDivLevel/DifLevel
Just wondering what everyone else's favorite Board/SubDivLevel/DifLevel is for playing Minesweeper 3D. I really like doing Pentagonal Hexecontahedron / 8 / Expert. It is just easy enough to seem possible, but no-one has completed it yet. I have come quite close a few times, but not close enough.
I ...
I ...