"Open-Faced" Polyhedra
Posted: Tue Feb 10, 2009 7:10 pm
A few months ago I designed and built two models of polyhedral stellations with sections cut away from their faces (so that only the true edges of the polyhedron would connect- actually only parts of the true edges). My blog posts on them can be found here:
http://proposition47.blogspot.com/2008/12/esses.html
http://proposition47.blogspot.com/2008/ ... odels.html
They are both fairly simple models, but look quite nice. I'm looking into building larger models of them out of wood and hanging them above my piano.
Has anyone else tried building something like this? I was inspired by the sculptor George Hart when designing mine , so I know I'm not the only one...
Also, does anyone have tips for designing these in Stella? I designed these two by subdividing faces and then faceting, but that's a pain. It would be nice if the vertices and edged of hidden faces were hidden as well , and if you could make models with infinitely thin faces. But that would perhaps be better mentioned in the "Feature Requests" section.
http://proposition47.blogspot.com/2008/12/esses.html
http://proposition47.blogspot.com/2008/ ... odels.html
They are both fairly simple models, but look quite nice. I'm looking into building larger models of them out of wood and hanging them above my piano.
Has anyone else tried building something like this? I was inspired by the sculptor George Hart when designing mine , so I know I'm not the only one...
Also, does anyone have tips for designing these in Stella? I designed these two by subdividing faces and then faceting, but that's a pain. It would be nice if the vertices and edged of hidden faces were hidden as well , and if you could make models with infinitely thin faces. But that would perhaps be better mentioned in the "Feature Requests" section.