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  Topic: Ability to EXPORT an ANIMATION of 3d and 4d rotations
Alex Doskey

Replies: 8
Views: 18454

PostForum: Stella Feature Requests   Posted: Thu Nov 05, 2009 7:28 pm   Subject: Another Rotation Request
And for users that want just the right camera angle, it would be nice to be able to rotate a model about a specified axis, by a certain angle. Also useful if you want to make your own stop-motion vid ...
  Topic: Ability to EXPORT an ANIMATION of 3d and 4d rotations
Alex Doskey

Replies: 8
Views: 18454

PostForum: Stella Feature Requests   Posted: Thu Nov 05, 2009 5:31 pm   Subject: Model Rotation, Camera Angles, Video Export
Rob,
I have seen several posts regarding animation in Stella, and exporting videos. What I would like to see is the ability to look from one camera angle while the model rotates around a specified a ...
  Topic: Császár and Szilassi Polyhedra
Alex Doskey

Replies: 8
Views: 23085

PostForum: Stella Forum   Posted: Thu Nov 05, 2009 4:52 pm   Subject: The Old-Fashioned Method
Ulrich,
It really wasn't a complicated method. I found both models had integer coordinates (I had to multiply the coordinates I had from B.M. Stewart's book by 20 to make them integers). After that ...
  Topic: Császár and Szilassi Polyhedra
Alex Doskey

Replies: 8
Views: 23085

PostForum: Stella Forum   Posted: Sat Jul 26, 2008 10:03 am   Subject: Stewart Toroids
I have a website with Stewart Toroids and other figures from his book, including Császár and Szilassi. They are at the bottom of the page for Chapter 20.
http://toroid.doskey.com/

The hard part w ...
  Topic: mine sweep TRUE 3D
Alex Doskey

Replies: 17
Views: 41229

PostForum: MineSweeper3D Forum   Posted: Mon Mar 17, 2008 4:09 pm   Subject: mine sweep TRUE 3D
Another possibility for true 3D minefields would be to do various space filling lattices. To start with, you can do the more interesting ones from the 28 uniform ones:
http://polyhedra.doskey.com/Un ...
  Topic: MazeRunner
Alex Doskey

Replies: 6
Views: 19125

PostForum: General   Posted: Mon Mar 17, 2008 4:02 pm   Subject: MazeRunner
I like having both views available. The default view would be low enough to see only the "room" you are in, but when you get a bit lost and want some global info, you can "lift up" ...
  Topic: Other New Features I'd like to See
Alex Doskey

Replies: 1
Views: 9997

PostForum: MineSweeper3D Feature Requests   Posted: Tue Jan 29, 2008 6:07 am   Subject: Other New Features I'd like to See
One thing I would like to see is an "Undo" button, where you can take back your last move. It would only be used when you hit a mine, and would cancel your ability to successfully complete ...
  Topic: Ideas For New Boards
Alex Doskey

Replies: 11
Views: 25624

PostForum: MineSweeper3D Feature Requests   Posted: Sat Jan 26, 2008 12:09 am   Subject: Chiral Tetrahedral Non Convex
I have another one I would like if you are interested in some symmetric non-convex ones. It is a chiral tetrahedral symmetry one. It is a SRID with four nonconvex figures (similar to J92s) excavate ...
  Topic: Ideas For New Boards
Alex Doskey

Replies: 11
Views: 25624

PostForum: MineSweeper3D Feature Requests   Posted: Fri Jan 25, 2008 5:17 pm   Subject: Re: Or Another Torus
I would like to see a nice open torus (perhaps a genus 1), where it is easier to see what you are doing. Like taking an Icosidodecahedron (ID), and excavating two triangular hebesphenorotundas (J92) ...
  Topic: Ideas For New Boards
Alex Doskey

Replies: 11
Views: 25624

PostForum: MineSweeper3D Feature Requests   Posted: Thu Jan 24, 2008 6:08 pm   Subject: Or Another Torus
Or perhaps the L2-L2 section of the "T5 / 12Q5S5(D5)" - which is a TID excavated with 12 J5's and PAPs drilling into a central DOE. The cross-section contains all regular polygons.

Polyh ...
  Topic: Ideas For New Boards
Alex Doskey

Replies: 11
Views: 25624

PostForum: MineSweeper3D Feature Requests   Posted: Thu Jan 24, 2008 5:53 pm   Subject: My Vote
I would like to see a nice open torus (perhaps a genus 1), where it is easier to see what you are doing. Like taking an Icosidodecahedron (ID), and excavating two triangular hebesphenorotundas (J92) ...
  Topic: Favorite Board/SubDivLevel/DifLevel
Alex Doskey

Replies: 2
Views: 10958

PostForum: MineSweeper3D Forum   Posted: Thu Jan 24, 2008 5:06 pm   Subject: Really Close
When I came really close, it was before you could store "camera" positions, and I had a large number of possibilities to try out. I went through all the options, and then discovered there w ...
  Topic: Percent of Boards Completed
Alex Doskey

Replies: 4
Views: 14171

PostForum: MineSweeper3D Forum   Posted: Wed Jan 16, 2008 8:16 am   Subject: Percent of Boards Completed
Note that I didn't say that I beat their best times, I just wanted to complete every board I could. Sometimes I am just happy if my best time is less than double the posted best time. Very Happy
  Topic: Percent of Boards Completed
Alex Doskey

Replies: 4
Views: 14171

PostForum: MineSweeper3D Forum   Posted: Sun Jan 13, 2008 8:38 am   Subject: Percent of Boards Completed
One of my goals that I set a while back was to complete every Board on every SubDivLevel on every Difficulty Level, if it had been completed by someone who had submitted their high scores. Some of th ...
  Topic: Favorite Board/SubDivLevel/DifLevel
Alex Doskey

Replies: 2
Views: 10958

PostForum: MineSweeper3D Forum   Posted: Sun Jan 13, 2008 8:30 am   Subject: Favorite Board/SubDivLevel/DifLevel
Just wondering what everyone else's favorite Board/SubDivLevel/DifLevel is for playing Minesweeper 3D. I really like doing Pentagonal Hexecontahedron / 8 / Expert. It is just easy enough to seem pos ...
 
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